HipSpriteBatch.draw
- void draw(IHipTexture t, ubyte[] vertices)
- void draw(IHipTexture texture, int x, int y, int z, HipColor color, float scaleX, float scaleY, float rotation)
class HipSpriteBatch
void
draw
(,,,,in HipColor color = HipColor.white ,,,) - void draw(IHipTextureRegion reg, int x, int y, int z, HipColor color, float scaleX, float scaleY, float rotation)
- void draw()
hip graphics g2d spritebatch HipSpriteBatch
constructorsfunctionsstatic functionsvariables